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News140 files in 67 creations online 10 April '03 : A few news to keep you in touch. As you may have noticed, a newer version of an Xbox port of Hu-Go! was released some days ago, it includes some of the feature which are only in cvs for now. Concerning those extra features which are currently worked on, there is an hardware scaling zoom/fullscreen mode (only for linux right now). For the same price, I also put in a more worked on (understand : working :) open memory handling and some examples (how to see in real time the value of a few registers and control the execution of the emulator), a rewritten command line support (with both short and long options, of --help, --version which hopefully enable nice shells to offer auto completion of command line options). Some Arcade cards games also begin to work (graphics are bugged but Fatal fury II is quite playable for instance) and at the same time some obscure internal behaviour have been fixed (thanks to Charles Mc Donald for his work most notably). I kept the best for the end :) Up to now, Hu-Go! was an open source project, but it's now officially a free software one ! Most of it (around 95% in size of code to give an idea) is now GPL and the remaining is either in Modified BSD licence or under the zlib licence (which are both compatible with the GPL). I forgot to mention it, but if there is some zlib licenced code in Hu-Go!, it's because it now support zipped roms on the fly. The roadmap for the short/middle term of Hu-Go! : Rewritting the interruption engine (hopefully to fix the support for exotic resolutions and remaining bad drawn lines at the bottom of the screen), network play support and the usual compatibility improvements. Exclusive flash : From confirmed source, we can now say that someone is trying to collect roms in order to achieve an rpm package and then a classical iso made from most of the public roms for pc engine out there. So, if you've developped such a game, that you are willing to share it for the maximum number of people and that you've not been contacted yet but this individual, mail him. 5 March '03 : Seen the success (and the size) of the windows installer, the server get difficulties feeding everyone at the best pace, so you can download the windows full installer from here instead. This mirror were provided courtesy of Bt Garner. The download system will be improved so that you'll be able to choose a mirror on the principal download page for the next release. 4 March '03 : Hu-Go! 2.10 is publicly available ! This version features a real gui using gtk. It is available as binary packages for debian, redhat/mandrake and windows and the sources works for Linux, Windows and FreeBSD at least. Lots of improvements have been made. You can zoom in window mode, or use the new fullscreen engine. The graphics emulation have been improved, crashing less games and the sound have also underwent a vast lifting, with the arrival of stereo mode and a perfect sound/noise engine. The windows version benefits a totally rewritten CD code and audio reading (as it was impossible to play CDs under windows since version 2.00) while the UN*X enjoys the SDL support for joypads. Developpers can recompile their version of hugo and enjoy the remote control of the emulation (yes, you can totally control the variables of the internals of the emulated pc engine). This version was done thanks to many contributors, especially Ixion and Black-. Cleaner took care of the FreeBSD adaptation, Zoop and Valérie Tching spotted some bugs, and much more people also helped ... All of this sign the coming back of Hu-Go! in an active state after a period of calm :) So do the same, come and see the pc engine scene and don't hesitate to involve yourself in it. The next Hu-Go! release should focus on game compatibility and network support, as usual, stay tuned ... 20 February '03 : Another pc engine emulator had to be welcomed on the pc engine scene. Now, the GP32 can be used to play your favorite pc engine games thanks to Black-. He has recently released gpengine which is a program based on Hu-Go!, improved with Paul Cliford's documents and polished with the personal touch of Black-. At the same time, he contributed to spot and fix bugs in Hu-Go! so that the next release should allow even more games to be playable. Ixion has also greatly improved the cd emulation part and I'm working on the reenabling for cd emulation under the various windows flavour. I thought I could release this week but I think that it's better to wait some more to get a really new Hu-Go!. For the most impatient, don't forget the CVS tarball in Hu-Go! downloads. 10 February '03 : Hu-Go! goes freeBSD. Thanks to Cleaner, the cvs source version can be compiled out of the box for freeBSD. It will logically be available for the next release, which shouldn't be long from now on. Concerning the next release, I'm looking for help concerning the packaging. I can provide a windows installer, and probably a debian package, but if anyone can help in providing packages or advises concerning those or others binary packages, don't hesitate to mail me. 27 January '03: If you can see this update, you're visiting my site from my new hoster, pcecp.com. It should allow you to visit zeograd.com without those commercial advertisements on top of each page. I hope you will enjoy it. As for Hu-Go! development, it's going pretty well, here is a sample of the coming gui : here (~ 110kb). 19 January '03: Happy new year all ! Sorry to be a bit late, but in France at least, we got the whole month of January to say it :) A new version of Hu-Go! is coming soon. It should, at last, feature a real gui for Linux and windows. The netplay feature on lan may also do it in this version, if not, in the one after. Anyway, for the most impatient of you, you can now find an (almost) daily upload of the current sources on cvs. Without much efforts you should be able to benefit the latest advances in Hu-Go!, such as the advanced debugging support (to control the virtual pc engine during the emulation, for pausing, playing, reading and writing almost any internal variables) or the upcoming freebsd port. 03 September '02 : Two great news this time. As expected, Implode is now available !. It then becauses the latest commercial game to be released for pc engine. There's only 1000 copies of it, so rush on this page and order yours. If you want to see the game boxed by yourselves, check this realmedia movie. On another subject, the great David Shadoff has successfully completed another translation for pc engine. This time, it's a demo cd called Motteke Tamago, you can discover it as well as some older ones on his page. 01 August '02: At least, Hu-Go! 2.09 is out ! This version features a total SDL emu with reenabling of the main features that I had to disable for the 2.08 alpha version (I'm thinking to sound and cd support). This release also got a much improved synchronization engine, so you will be able to play more than 3 seconds before dying on Super Star Soldier, for example :) I haven't tested much but I guess that Cds intros will be much more accurate than they used to. The next version will focus more on user interfacing and plugin development for helping translation and miscelaneous hacking projects which are growing around ... You may also have noticed that the site wasn't available for the previous days, it was simply a physical move of the server hard disks which took longer than scheduled. As for other emulation related projects, I was thinking of something which could help hugo being written more cleanly and which could lead to a pc-fx emulator later. Not much news about HuC, which is showing its maturity through the various projects using it, notably implode, which is going to become the NEWEST COMMERCIAL GAME for pc engine !!!! Cheers to Bt Garner who is the "culprit" :) Don't forget to buy yours as soon as it will be available and refrain the piracy (excepted if you like to ransack the pc engine scene and prevent other games from appearing). |
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